Maya or Autodesk Maya is a highly invented 3D computer graphics and 3D modeling software package that is needed to be considered when one opts for the best computer graphics with modeling software packages. These free professional Maya tutorials help the users to design flying arrows, to make screw-drivers, how to create 3D street lamp etc. It was originally developed by Alias Systems Corporation but is presently owned by Autodesk as a sub part of the entertainment and media division.
It is an improved version of 3D texturing, modeling as well as rendering application with all the updated and modernized features needed to create any sort of animation images. Maya has occupied an important role in the 3D animation as well as visualization industry, till now they are considered to be the top choices for any small or large production sector.
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If one wonders how some animated films like Ice Age or Happy Feet are made, then Maya is the best and only answer to this question. It was mainly developed for film industry and is now widely used for animation, visual effects and games.
The most important feature of this software that makes it different from other 3D software packages is that it is very customizable. This is the only reason why it usage has increased in film industry.
Maya 3D Animation Software Video Tutorials
There are many useful 3D Maya tutorials for the advanced users as well as for the beginners. With the help of these tutorials the users can try to create 3D Maya graphics, animated images and many other updated visual effects.
In these Maya tutorials, expert trainers help the users to break down the complexities of innovative 3D animation and modeling solution through some easy to understand video training clippings. These video trainings help one to learn how to make use of the basic functions of Maya, and be fully capable of designing, animating and rendering 3D models. The tutorials offer lessons on teaching the basics of interface layout, keyframe of animation, how to get your objects textured, detailed UV preparation and much more. These 3D animation and graphics software was very popular during the previous decade.
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There are 2 types of Maya software package users. Some uses Maya as profession while others use it for fun. Maya professionals follow the classical ways of learning Maya. They learn about this software from some Authorized Training Centers. But the users who use it for fun can download the free trial versions of this software package and do not join any tutorials.
People who are in the aim of building their career in this profession are always in search of a perfect way of learning Maya. To meet this demand there are a number of Maya tutorials which guide them in the best possible way to shape up as an expert professional.
There are many websites offering free Maya software for both, professionals as well as users for fun. There is a number of websites featuring text as well as image tutorials. As we are quite familiar with the fact that Maya is well known for its animation, free tutorials offer a comprehensive understanding on the details of Maya’s animation features that help the users to absorb it easily.
Thus the only thing users need to do is to visit these websites to get free tutorials on the usage of Maya software as well as to get free models that they can apply in their work if required. Thus the Free Maya tutorials for beginners cover almost every aspects that Maya offer their users starting from modelling or designing to representation process.
Free Autodesk Maya 3D TutorialsCreating A Futuristic Weapon
This is the third part of a series with the similar title that uncovers a routine of completing the model, adding support edges, and finishing it off with some dramatic effects. It includes almost 60 small steps with precise instructions and clear screenshots. It takes quite a time to get the basic right; however, it is worth of trying.
Rigging A Voodoo Doll Character
Rigging A Voodoo Doll Character is a carefully written tutorial. This is the second part that is dedicated to completion stages. Using several third-party plugins such as Setup Machine and Face Machine by Anzovin Studios and LkPinMesh script you are going to construct character rig for voodoo from pre-built components that can be easily customized.
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Create A Stylized Character
Shaun Keenen will teach you how to utilize two famous and powerful programs to achieve the desired result. The series comprises six great tutorials that are broken into small videos. This is the third part that uncovers the retopology process in Zbrush, exporting the object back to Maya and constructing pant mesh in five instructional videos.
Creating A Temple In Maya, A Basic Modeling Workflow
Techniques that are simple, time-tested and viable underlie this concept. Sansar Tripathi demonstrates how to put them in practice and construct a realistic, highly detailed 3D model of a gorgeous ancient temple. This one-hour video that covers the creation of base meshes, blocking out forms and other tricks, is an excellent starting point for all newbies.
Making of the Standing Beauty
Asan Umerov shows you how to reproduce an award-winning highly realistic black-and-white picture with a personality and classic feel. Unfortunately, this is not a thorough tutorial; it is just an overview of main steps that should be done to achieve the same result. The article includes seven sections starting from working with the sketch and ending with refinement in Zbrush. There are also some helpful screenshots.
Modeling And Rendering A Simple Robot
Sansar Tripathi leverages simple and easy-to-repeat poly modeling techniques to create this primitive robot. You will learn how to set up and apply procedural material and use Vray for fast test renders. The tutorial is divided into three videos for better understanding the concept and is suitable for people with basic knowledge and some practical experience.
Create Awesome Cloth Simulations
Alan Monroig tells you how to use dynamic simulations to add realism and motion to a model. He employs nDynamics’ passive colliders and ncloth objects enhanced by such fields as air and gravity. By following 69 clear steps, you will be able to create a similar masterpiece from scratch in several hours.
Rendering A Realistic Guitar
Rendering A Realistic Guitar is comprehensive video tutorial that step by step reveals basic technique of creating realistic models. Sansar Tripathi utilizes possibilities of Vray that in tandem with Maya obtains an outstanding result. He also shows you how to properly apply materials and textures as well as set up the environment by using HDRI reflections and global illumination.
Modeling Morgane
The tutorial is broken into three main sections. The first one uncovers the concept, sketches, and references; the second one is dedicated to modeling, and the third one touches on texturing and rendering. It is suitable for artists with intermediate level since the author does not go into details.
Revolution
Revolution by Zhang Yang is a stunning artwork that is overfilled with details and fantastic elements. Although the artist presents only a short overview of the creation process, yet it can serve as a guideline for rendering your futuristic scene with a high-tech vibe. He clarifies all the vital steps such as concept, sketching, designing, collecting references, low polygon modeling process, setting UV, skin shader, texturing, remodeling, rendering and some more.
Making of the Rider
The rider by Christopher Adajar is an award-winning project that is full of energy and dynamics. The author is managed to reproduce a photo piece by piece. The tutorial includes some interesting solutions and tricks. You will begin with a modeling of Yamaha R1 using Maya, Photoshop, and ZBrush; then proceed to character sculpting in ZBrush using possibilities of Zmapper; and finish off the artwork by creating the surroundings.
Making of Portrait of a Troll
Jonas Persson teaches how to breathe life into the popular character of the beloved role-playing game ‘Dungeons and Dragons’. He divides the article into several main stages that are dedicated to
Making of Kid
Making of Kid is a small tutorial that consists of standard procedures such as modeling, working with textures, light, skin shader, and post production. The artist uses Maya for creating a basic silhouette, then go for ZBrush to enrich object with details, and finally, return to the main program.
Making of Gladiator
The author walks you through the routine of prototyping a brilliant ancient scene with a gladiator. Although Maya 2008 is the common software that is used during the tutorial, yet there are some helpful programs that also took part in the creation. It comprises such stages as
Making of Cheese Platter
The author tries to explain how to create a yummy cheese platter that drums up an appetite. First of all, you will start with references that let you achieve a necessary level of realism. Then, you will jump into modeling where you will use UV mapping and various polygons. Finally, you will proceed to subsurface scattering, manipulating with light and applying finishing touches.
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PRODUCT DISCLOSURE $
The number and variety of 3D software packages on the market is staggering, but many of the top applications in use by commercial film, gaming, and effects studios cost hundreds or thousands of dollars.
It's true that most commercial applications offer time-limited free trials or abbreviated learning editions for students and hobbyists. If you're planning to work in the computer graphics industry one day, these are well worth exploring even if you can't afford a full license, because your skills in the commercial packages are what will ultimately land you a job.
However, plenty of free 3D software suites are out there for hobbyists, independent filmmakers who don't have the budget for expensive software, and budget-conscious freelance professionals who have found all the tools and power they need in cost-free solutions like Blender or SketchUp.
Just because the software is free doesn't necessarily make it any less valuable. This list isn't exhaustive. There are dozens of other free 3D tools available beyond those mentioned here. However, these are the strongest of the bunch.
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BlenderWhat We Like
What We Don't Like
Blender is easily the most versatile entry on this list, and in many regards, it compares favorably to top digital content creation tools like Cinema 4D, Maya, and 3Ds Max. To this day, it stands as one of the greatest open-source development projects ever conceived.
Blender is full-featured, offering a complete range of modeling, surfacing, sculpting, painting, animation, and rendering tools.
The software is good enough to have produced numerous impressive short films and is in use by several professional studios.
Blender was criticized early on for having a confusing interface, but don't let outdated complaints steer you away. The software was given a thorough overhaul recently and emerged with a fresh interface and a feature set that aims for parity with the best.
While you don't see Blender in any Hollywood effects pipelines where Autodesk and Houdini are deeply ingrained, Blender has steadily carved out a niche in motion graphics and visualization, similar to where Cinema 4D excels.
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Pixologic SculptrisWhat We Like
What We Don't Like
Sculptris is a digital sculpting application similar to ZBrush or Mudbox, but with an easier learning curve. Because Sculptris uses dynamic tessellation, it is essentially geometry-independent, meaning it is an ideal learning package for someone with few or no modeling skills who wants to try his hand at sculpting. Sculptris was originally developed independently by Tomas Pettersson, but is now owned and maintained by Pixologic as a free counterpart to ZBrush. Sculptris is aimed at beginners. The website offers video tutorials and an assurance that the skills you learn in Sculptris easily translate to ZBrush.
Sculptris was last updated in 2011. Pixologic still allows downloads but warns that as legacy software, it's no longer maintained or supported.
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SketchUpWhat We Like
What We Don't Like
SketchUp is an intuitive and accessible modeler, originally developed by Google and now owned by Trimble. SketchUp excels at practical and architectural design and probably has more in common with a CAD package than traditional surface modelers like Maya and Max.
Like Blender, SketchUp has been amazingly well received and has gradually carved out a niche with professionals in the visualization field due to its ease of use and speed.
The software has little in the way of organic modeling tools, but if your primary interest is in architectural modeling, SketchUp is an excellent starting point. You begin by drawing lines and shapes and then stretch and copy them to make whatever you like. You don't have to draw everything, though. SketchUp offers an enormous library of free 3D models to get you started — search the 3D Warehouse for what you need.
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Wings 3DWhat We Like
What We Don't Like
Wings is a straightforward open-source subdivision surface modeler, which means it has similar modeling capabilities to Maya and Max but none of their other functions.
Because Wings uses traditional (standard) polygon modeling techniques, everything you learn here is applicable in other content-creation packages, making this an ideal starting point for anyone looking to learn how to model for animation, film, and games.
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TinkercadWhat We Like
What We Don't Like
Tinkercad is an impressive suite of free, lightweight 3D tools offered by Autodesk as an easy entry point into the world of 3D. Autodesk develops five different applications under the Tinkercad banner, including modeling and sculpting apps, an iPad based creature designer, and a tool to assist with fabrication and 3D printing.
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In a way, Tinkercad is AutoDesk's answer to Sculptris and Sketchup and is meant to interest beginners in 3D without the tremendous learning curve of their Autodesk's flagship applications: CAD, Maya, Max, and Mudbox.
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Daz StudioWhat We Like
What We Don't Like
Daz Studio is an image creation tool that comes with a wealth of characters, props, creatures, and buildings that you can arrange and animate to create still images or short films. The software is primarily meant for users who want to create 3D images or films without the overhead of creating all their models and textures by hand.
The software's animation and rendering toolset is fairly robust, and in the right hands, users can create impressive shots. However, without a full range of modeling, surfacing, or sculpting tools built in, your content can become limited unless you're willing to buy 3D assets in the Daz marketplace or create them yourself with a third-party modeling package.
Still, it's a great piece of software for people who just want to jump in and create a 3D image or film without a whole lot of overhead.
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Mandelbulb 3DWhat We Like
What We Don't Like
If you're interested in fractals, Mandelbulb 3D should be right up your alley. The application certainly takes some getting used to, but the result is stellar once you know what you're doing. The 3D fractal environment includes color, lighting, specularity, depth-of-field, and shadow and flow effects used to generate amazing fractal objects. If the concept of fractals is Greek to you, visit the featured artists' section of the Mandelbulb website to see the types of things you can do with this software.
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Autodesk Software (Free but Limited)Free 3d Models For Maya 2018What We Like
What We Don't LikeFree 3d Head Model Maya
Autodesk offers virtually its entire software line free for non-commercial use to 'students and community members.' However, you don't have to be enrolled in a school to download them. If you want to work in the industry eventually, knowing Autodesk software is a valuable skill, so this is a highly recommended path. The only limitation is that you can't use any of the software in commercial projects. Among the educational downloads are 3DS Max, Maya, Inventor Professional, and AutoCAD.
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